SPECIAL COMMISSIONS AND YCH BASES

WARNING!
MOST OF THE BASES CONTAIN NUDITY AND MAY CONTAIN NSFW CONTENT


CUSTOM CHARACTER DESIGN BASES

  • CUSTOM BASES CAN ONLY BE USED FOR REFERENCE SHEET COMMISSIONS.

  • CUSTOM BASES CAN ONLY BE FLAT COLORED.

  • SMALL CHANGES LIKE HAND POSITION AND EXTRA BODY FEATURES ARE ALLOWED IN ORDER TO MATCH THE CLIENT VISION, BUT THE BODY TYPE MUST REMAIN THE SAME.

  • ALL BASES CAN BE USED FOR HUMAN, KEMONO AND FURRY CHARACTERS.

- NO CUSTOM BASES YET -


YCH BASES

  • YCH BASES CAN ONLY BE FULL RENDERED COMMISSIONS.

  • SMALL CHANGES LIKE HAND POSITION, EXTRA BODY FEATURES AND FACE EXPRESSION ARE ALLOWED IN ORDER TO MATCH THE CLIENT VISION, BUT THE BODY TYPE AND POSITION MUST REMAIN THE SAME.

  • ALL BASES CAN BE USED FOR HUMAN, KEMONO AND FURRY CHARACTERS.

- NO YCH BASES YET -


SPECIAL / THEMATIC COMMISSIONS

FURRY BADGE
35 USD / 600 MXN

INCLUDES:1 FURRY FULL RENDERED BUST UP
CUSTOM LETTERING NAME
3 FILES (BUST UP WITHOUT NAME + BUST UP WITH NAME + BUST UP WITH NAME AND COLORED EDGE READY TO PRINT AND CUT)
EXAMPLES:

POKEMON TEAM
160 USD / 3000 MXN

INCLUDES:1 HUMAN CHARACTER FULL BODY
6 POKEMON
MEDIUM COMPLEXITY BACKGROUND
ENVIRONMENT DESIGN
EXTRA POKEMON +20 USD
EXAMPLES:

ISOMETRIC ARTWORK

DETAILSPRICE
ROOMOne room with floor design and up to 8 pieces of furniture / props.50 USD / 900 MXN
EXTRA ROOMLinked to the main one. 3 to 5 pieces of furniture / props.40 USD / 700 MXN
LITTLE LANDSCAPEA couple of square meters of outdoor space, with 3 to 5 pieces of natural elements (Trees, ponds, rocks, human infrastructure etc).60 USD / 1100 MXN
BIG LANDSCAPEWide shot of a piece of land, with 3 to 5 pieces of big natural elements (Mountains, woods, rivers, big buildings, etc).100 USD / 1800 MXN
EXTRASExtra piece of furniture, wallpaper design, extra natural element, etc.10 USD / 150 MXN

ALL ISOMETRIC ARTWORK IS COLORED AND CELL SHADED. PRICE MAY VARY DEPENDING ON THE COMPLEXITY.EXAMPLES:

BACKGROUND / ENVIRONMENT DESIGN

COST CAN VARY BETWEEN 80 USD AND 300 USD ACCORDING TO THE VIEW COMPLEXITY, NUMBER OF ELEMENTS VISIBLE, LIGHTING AND DETAILSEXAMPLES: